Used by fireworks companies and freelance pyrotechnicians all over the world, FWsim features a wide variety of fireworks and effects and realistic physics and scale in 3D environments, allowing you to customize your show to its smallest detail.FWsim is a softwarҽ tool that ҽnablҽs you to crҽatҽ a virtual firҽworқ display with music, ҽxport thҽ rҽsulting clips to thҽ HDD using an AVI format, as wҽll as upload thҽm dirҽctly to YouҬubҽ or Facҽbooқ.Īftҽr a quicқ and sҽamlҽss sҽtup procҽss, you arҽ mҽt with a straightforward intҽrfacҽ. Intuitive as FWsim may be, it doesn’t sacrifice an inch of realism. Pick up your favorite song, choose among dozens of iconic landmarks from all over the world, and start designing a fireworks show that will be remembered for the ages. This sandbox simulation tool is a great way to have fun and relax expressing your creativity – no pressure, no defeat screen, just the pure unadulterated fun of creating a unique show of light and music. Now you get to revive this feeling by creating your own display with Fwsim – Fireworks Display Simulator!įWsim is an incredibly intuitive tool, so easy-to-use that within minutes you will be creating a fireworks display that will leave you amazed. And you, mouth agape, the music and bangs ringing in your ears, walk back home wondering if you could some day wield that incredible magic in your hands. The sky lights up in thunder, flashing in the brightest colors like if it was tearing asunder. One of the first and best memories we all often have is the sense of marvel at watching one of these shows as small kids. We're looking forward to getting its next iteration to its max potential with your feedback! After 10 years of success, and with more than 30.000 fireworks shows designed, Fwsim reaches Steam Early Access. Over dit spel FWsim is one of the best 3D simulation tools of the fireworks industry, used and acclaimed by professionals and fireworks enthusiasts all over the world. So the community’s feedback will be essential not just for fine-tuning, but for guiding the whole development and design process.”
We are especially interested in what we need to improve to make it easy to get started - even without any previous experience in fireworks. We will listen to all of your feedback, and features are prioritized according to that. Now we would like to get feedback from a wider audience of gamers. FWsim already has a strong userbase among fireworks enthusiasts and professionals. “Getting feedback from the Steam community is the most important aspect of the Early Access period. Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?
“The price of FWsim will increase on full release.” Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang? My plan is to build upon what it already has the first changes will be incremental, and major “revolutions” will come further down the road.” “As it is right now, FWsim is ready to use and fully functional. Wat is de huidige staat van de versie met vroegtijdige toegang? That being said, I have big plans for the full version: New graphics, better user interface to make it more intuitive, more and better 3D environments… The sky is the limit though – the community’s feedback will be essential to guide my priorities and shape the development of the full version!” “ FWsim is already usable from top to bottom, and it’s a complete fireworks simulation experience. Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang? And of course, full release will be only another step in a long journey – I expect I’ll continue working on FWsim and release more updates for years, just like I’ve been doing since 2010.” However, that could change - there might be great ideas from the community that take quite a bit longer to implement. “The plan is to be in Early Access for roughly one year – until Q4 2020 or maybe Q1 2021. Hoelang blijft dit spel ongeveer in vroegtijdige toegang? We want to make it a powerful, deep and realistic experience, while still being intuitive, easy-to-master and fun.”
It allows us to get feedback in real-time and shape the next iteration of FWsim. Steam Early Access is just the right place for that. That made me realize FWsim could grow and evolve to appeal to a wider audience and not just firework experts. “FWsim started as a tool aimed at professionals and fireworks enthusiasts, but over the course of the years, more and more people got hooked to it and its creative possibilities.